Aoi Blink / Blue Blink / 青いブリンク  
 
Name   JP   Aoi Blink / Blue Blink / 青いブリンク  
 
Veröffentlichung   27.04.1990 (¥6200)
 
Developer   Hudson / ハドソン
 
Publisher   Hudson / ハドソン
 
Medium   HuCard
 
Genre   Action
 
Produktnummer   HC90030
 
Spielart   Normal
 
Anzahl Spieler   1
 
Seltenheit   Unüblich
 
Benötigte Japanischkenntnisse   Wenig
 
 
CD Case
 
aoi_blink_/_blue_blink_jp_1        
 
 
 
Sammlungen
 
88 Benutzer haben dieses Game in ihrer Sammlung:
Adol, Bardoly, Batrider, Black_Tiger, BLOODY, Broseph, caligari, Cloud_Star, cozzie, Daddo78, dannyboy82, deubeul, DigiPiggychan, dingsbums, Dirge, Duo_R, ELAN11, elnino, Evilhead, exocron, Falckenhaus, Gao, henrycsc, herr-g, hkfan, incrediblehark, jonykuza, Kisaku, megamind, murakun, Namida, Necromancer, nnap, Pichan, Psycho, Ray, rcantor77, ross_hall, runinruder, samlepirate, samlepirate1, Sarumaru, schweaty, Shadow, shubibiman, Sinistron, Solo77, sparks, SplatterTrigger, superplay, Tatsujin, Teriak, The_Chief, Thibaut, Trenton_net, voyou1, xelement5x, xviblack, Yamazaki, yuki, 28 anonyme Benutzer
 
Bewertungen
 
Score: 7.0 / 10
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Durchgespielt
 
14 Benutzer haben dieses Game durchgespielt:
Adol, Bardoly, Black_Tiger, Broseph, dannyboy82, Gao, hkfan, Namida, samlepirate1, shubibiman, Sinistron, superplay, 2 anonyme Benutzer
   
 
 
Kommentare
     

Verfasst am 04.12.2016 19:58:51 von Gao
This game is frustratingly close to being really good. Like the presentation's great, the character switching mechanic is very original and works well, and the level design is pretty good for the most part. But there are two problems that just fuck it all up:

1. The jumping control isn't all that tight. You don't really notice until you try to get into tricky areas or on small platforms, but the jumping just doesn't feel quite right, and it's really frustrating when you end up dying in a way you wouldn't have in a Mario game or something.

2. The worst problem is the hidden key mechanic. Basically, in each world, you need to find a special key to unlock the door to the boss. But there aren't any hints to where these are, and the hiding places seem pretty random. You can only find them by shooting just the right spot, so unless you look up their locations, your best course of action is just to be constantly shooting at everything on every stage and hope that it wasn't in a tiny space between a couple of your shots. It makes the whole thing frustrating and tedious, but if you look it up, then it removes any need to play half the stages in the game. This more than anything else stops the game from being great.

It's still not a bad game, and it might be worth picking up if you're a big platformer fan, but you can do better on the PC Engine.
 

Verfasst am 01.09.2013 07:24:56 von Bardoly
I rated this above average platformer as a '7' out of 10.

Apparently this game is based off of a story of a boy whose father gets kidnapped, and a magical blue donkey assists the boy in rescuing the father. The boy must travel in this story, and along the way he finds 4 people to help him.

Gameplay-wise, this is a platformer with an overhead stage select screen, where once you have beaten a level, you may open up new paths to new stages. Each level will have 5-6 stages in the level, of which you don't have to play through each stage to beat the level. In each level, there is a hidden key to the boss's door which must be found before fighting the boss. Unfortunately, the key's hiding place may be difficult to find, because it will be in an invisible pot which can only be found by shooting it, so you may end up randomly jumping and shooting through the stages trying to find the key. Each stage will have 3 of the 5 characters 'asigned' to it, and while playing through the stage, you may cycle through the 3, choosing which one will be active at a given time. Each of the 5 characters plays differently as follows:

Boy - Average height, average jump height, weak shuriken shot
Girl - Short, high jump height, can't shoot
Sailor - Average height, short jump height, very powerful lobbed cannonball shot
Tall Thief - Tall, short jump height, weak-but-fast boomerang shot
Short Thief - Short, short jump height, powerful spread fireball shot

I found the short thief to be my favorite character because of his powerful spread fireball shot. You will find yourself pressing 'Select' to cycle to a different needed character, so using a 3-button controller to play this game with may be useful to some. The game's lack of English is not a barrier at all to enjoying it. The game does have unlimited continues, but no save or password capability, so it must be beaten in one sitting. Anyway, I do recommend this game to those who enjoy platformers, so get it, and play it!
 
 
 
 
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Zuletzt bearbeitet am 12.12.2008 16:11:21 von Necromancer
 
 
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