Silent Debuggers  
 
Name   US   Silent Debuggers  
    JP   Silent Debuggers / サイレント デバッガーズ  
 
Release date   10/1991
 
Developer   Nec / Data East
 
Publisher   Nec / Data East
 
Medium   HuCard (4 Mbits)
 
Genre   Action
 
Product number   TGX040063
 
Release Type   Normal
 
 
CD Case
 
silent_debuggers_us_1   silent_debuggers_us_2    
 
 
 
Collections
 
81 users have this game in their collection:
780racer, Bardoly, Black_Tiger, BlackandBlue, BlueBMW, CatBoy, chany60126, DarakuTenshi, DragonmasterDan, Duo_R, Dyna138, ELabit, FalchionBeta, Gao, gekioh, henrycsc, hoobs88, IAmHail, incrediblehark, Jared4781, jelloslug, johnnykonami, Keranu, Kisaku, knickabob, Lightning, Lochlan, Lucifervonhell, MasonSushi, megamind, Mishran, MNKyDeth, mrhaboobi, murakun, MurderDater, Necromancer, ooPo, PCEngineFan, Punch, Rag-time4, roflmao, RoyVegas, runinruder, samlepirate, samlepirate1, schweaty, shubibiman, Sinistron, SonicR, sovietconscript, sparks, superplay, syphic, tgx16, Thibaut, turboD, turboStar, turboswimbz, woolfman, 22 anonymous users
 
Ratings
 
Score: 6.0 / 10
4 users have rated this game.
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Cleared
 
4 users have cleared this game:
Gao, Punch, 2 anonymous users
   
 
 
Comments
     

Added on 06/26/2018 06:06:22 by Gao
As a sci-fi/horror first person shooter that came out on an 8-bit console two years before Doom, Silent Debuggers might be the TG16's biggest anachronism. And it might be the most forward thinking game Data East ever put out. Still, it may seem archaic to people used to modern fps games. In particular, this is an evolution of the first person dungeon crawler, complete with one tile at a time movement and no ability to face any direction other than the four cardinal directions. And as this was stuck on a hucard, there wasn't room for much graphic variety, and many reviewers complain that every room looks the same and that almost all enemies are pallet swaps of one design. While they're not wrong, I found the core gameplay loop solid enough to keep me playing through to the end, even if trying to track down that one last monster in a level could get a little annoying.

This is one of those unique PCE titles that wasn't quite like anything else at the time, like Gomola Speed, Hani on the Road, Gekisha Boy, or Mesopotamia. Like the others, people usually either love it or hate it, but I think everyone should try it.
 

Added on 12/28/2017 00:20:20 by woolfman
Tough gameplay and quite difficult to find your way through the maze the game that is. I thought is was more fun, quite disappointed to be honest.
 
 
 
 
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Last updated on 05/22/2008 16:22:15 by Necromancer
 
 
© 1991 Nec / Data East - All rights reserved