ゲッツェンディーナー / Gotzendiener  
 
名前   JP   ゲッツェンディーナー / Gotzendiener  
 
発売日   1994年11月25日 (¥7800)
 
開発部   NEC Home Electronics, Gainax / NECホームエレクトロニクス, ガイナックス
 
発行者   NEC Home Electronics, Gainax / NECホームエレクトロニクス, ガイナックス
 
メディア   Super CD-ROM²
 
ジャンル   Role Playing Game
 
型番/品番   HECD4014
 
変種   ノーマル
 
 
シーディーケース
 
gotzendiener_jp_1   gotzendiener_jp_2   gotzendiener_jp_3
 
 
 
コレクション
 
91 users have this game in their collection:
Adol, Alucard655, amakusa666, Bardoly, bartre, bernielindell, Black_Tiger, blueraven, bydo, CarbonTiger, CatgirlLover, CIT, Cloud_Star, cozzie, dangdang, deubeul, DigiPiggychan, dingsbums, Dirge, DragonmasterDan, ELabit, guile, henrycsc, herr-g, hkfan, Kisaku, kitakyushu, Lochlan, megamind, MNKyDeth, murakun, Namida, Necromancer, Neshek, Nodtveidt, Nutribrain, Opethian, PCEkunshu, phillv85, Psycho, quoth09, runinruder, samlepirate, samlepirate1, sammybean, Sarumaru, senshi, shubibiman, Soop, sovietconscript, superplay, Tatsujin, tgx16, The_Chief, Thibaut, Trenton_net, turboswimbz, Vidunder, woolfman, xelement5x, xviblack, Yamazaki, Yizen, yuki, 27匿名ユーザー
 
鑑定
 
スコーア: 5.5 / 10
7 users have rated this game.
鑑定を入れられません。
 
 
Cleared
 
10 users have cleared this game:
Adol, Bardoly, ELabit, Nodtveidt, shubibiman, turboswimbz, xelement5x, 3 anonymous users
   
 
 
コメント
     

Added on 2013年07月03日 23:48:17 by Bardoly
While I did enjoy this action/adventure/puzzle/RPG hybrid game, I only rated this as a '6' out of 10. If the controller could handle moving the character better within the restrictions of the overhead isometric view, I would rate this as an '8'. The game engine could really use a character which can move in 8 directions rather than on in 4 directions. Note: a '6' on a 10-point scale is above average, even though many people may treat a '6' as below average.

Other than that, the game is not bad, although many of the areas seem to be underpopulated, but since the game does give off a very good feel of loneliness, perhaps this is a good thing. I must say that this emptiness does seem to fit the storyline pretty well, which is as follows:

Note: Spoilers ahead!

Princess Misa was taken to the Demon God temple on his island to be sacrificed. An army of brave soldiers attacks the island and the temple. After fighting all of the way through the temple killing all monsters in sight, the tattered remnants of the army reach the top floors of the temple only to meet more monsters. One sole survivor of the army makes it to battle the Demon God who has Princess Misa. This brave warrior bears the Valiant Sword and fights the Demon God. After an arduous fight, the warrior slays the Demon God, only to succumb to the wounds received over the course of the long battle. This leaves Princess Misa alone with her savior's sword in a temple ravaged by warfare with only a few monsters who have eluded the battle to block her way. She must find her way out though, because the temple is a maze, and many of the passageways have been blocked with rubble from the battle. This gives the developers the opportunity to put puzzles in the gameplay.

Understanding this viewpoint, that the game is supposed to feel rather lonely and deserted, I must give the developers props, because I got this feeling and felt it all of the way through the game. I would definitely recommend this game.
 
 
 
 
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Last updated on 2008年09月08日 16:28:10 by Necromancer
 
 
© 1994 NEC Home Electronics, Gainax / NECホームエレクトロニクス, ガイナックス - All rights reserved